| Teams | Bosses | Matrix | Battles | History |
| Last update: 22. September 2025 | ||||
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Custodes (click to expand) |
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| General idea: | Use the synergy of the custodes team Use damage dealers that are either flying or have rapid assault and buff them with Dante This is a melee team. |
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| Additional info: | Damage dealers should be in 2-hexes-range of Dante Enemies should be adjacent to a unit that used an active ability that turn Trajann should be adjacent to the enemy, before attacks are made Click Nandis video for more information. Demo Battles |
| Ideal lineup: |
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| B-List substitutes: | anyone with flying and/or rapid assault |
| Works well vs.: | Ghazghkull, Belisarius Cawl, Avatar of Khaine, Riptide |
| Not good vs.: | Mortarion |
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Multi-Hit (click to expand) |
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| General idea: | Buff the damage of your damage dealers Use damage dealers with a high number of hits in their attack |
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| Additional info: | Bring 2 (or 3) buffers and 3 (or 2) damage dealers Make sure your damage dealers stay at optimal range and use high ground if possible Buffers don't need to hit every turn Demo Battles |
| Ideal lineup: | Support (Buffers):
Damage dealers: |
| B-List substitutes: | anyone with 6+ hits (Bellator, Re'Vas, Snotflogga, Volk, Maugan, Ra, Helbrecht, Roswitha, Boss Gulgortz...) |
| Works well vs.: | Rogal Dorn, Ghazghkull Mag Uruk Thraka, Szarekh, Magnus (with Hellbrecht!) any Tyranid Boss |
| Not good vs.: | Mortarion |
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Double Howl (click to expand) |
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| General idea: | Use Ragnar and Aun'Shi to use Ragnars active ability twice |
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| Additional info: | The Advantage of this team: you can get acceptable levels of damage against nearly any boss. It probably won't be great damage but it works if your other options just don't cut it. Another advantage is, that your Aun'Shi doesn't have to be top notch (though it helps of course). If he is about G2 and his skills at 35/35 that already helps. He just has to survive till it's time to double howl (so round 1 or 2) and as this is the time most of the damage is already done it doesn't matter if your team survives to the later rounds. Demo Battles |
| Ideal lineup: | Ragnar Aun'Shi Aethana Calgar Eldryon |
| B-List substitutes: | other buffers: Roswitha, Helbrecht, Asmodai, Xybia |
| Works well vs.: | nearly any boss |
| Not good vs.: | Do not use team if they map doesn't have high ground to attack from for Ragnar |
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Admech (click to expand) |
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| General idea: | Use Exitor-Rho, Tan Gi'Da, Actus Attack with lots of mechanicals (summons!) Demo Battles |
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| Ideal lineup: |
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| Alternatives and B-List substitutes: |
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| Works well vs.: | Szarekh, any Tyranid Boss, Rogal Dorn (at least at lower levels) |
| Not good vs.: | Magnus problems arise at higher tier bosses if the team is not fully build |
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Neuro (click to expand) |
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| General idea: | Use Neurothrope Attack with lots of psykers (and/or blasters) |
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| Additional info: | Start the fight by damaging the boss with Neurothropes active to instantly trigger it's Neuroparasite passive twice. Subsequent psychic or blast damage increases the count of the Neuroparasite which in turn ramps up the damage Neurothrope does with it's attacks.
Later in the game (when the Neuroparasite count reached it's max with 15 stacks) use Yazaghor's active ability targeting Neurothorpe. When you now attack with Neurothorpe it deals an additional hit dealing very high damage. If you have Roswitha included in your line-up, this is the perfect time to use her active ability (team deals extra dmg vs daemons!). That's also when you should use Ahrimans active ability (Doombolt). Demo Battles |
| Ideal lineup: |
Core: Two spots are flexible: |
| B-List substitutes: | Buffers (eg. Roswitha)
anyone who deals psychic or blast damage (Thaddeus, Archimatos,...) |
| Works well vs.: | Mortarion (Meta team!), Avatar, Rogal Dorn |
| Not good vs.: | Magnus |
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Snotty Weirdness (click to expand) |
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| General idea: | Use Snotflogga for grot summons Use Ancient Thoread and Vitruvius to add additional hits to melee attacks |
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| Additional info: | Enjoy heavy hitting Snot with bonus Grots. And bonus hits on top of bonus hits. Thoread and Vit boost hits and also bring tactical solutions to otherwise certain death situations. Snot overperforms vs lower armor bosses but still packs some punch against higher armored level bosses. Demo Battles |
| Ideal lineup: | Snotflogga Ancient Thoread Vitruvius (replace with Tanksmasha vs. Screamer) Boss Gulgortz Sword Brother Godswyl (replace with Tanksmasha vs. Avatar) If Snotflogga is equipped with Supa-Cybork-Body (relic): Actus |
| Lineup vs. Mortarion: | Snotflogga Vitruvius Boss Gulgortz Tanksmasha |
| B-List substitutes: | Thoread More Orks, melee damage dealers (high damage, less hits) Traditional buffers (Eldryon, Aethana, Calgar) Special buffers (Roswitha - essential vs. psyker bosses!) |
| Works well vs.: | Magnus, Avatar, Mortarion, Szarekh, Tyranids |
| Not good vs.: | Rogal Dorn, Ghazghkull Mag Uruk Thraka |